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Gurps 3rd edition character creation
Gurps 3rd edition character creation






gurps 3rd edition character creation
  1. #Gurps 3rd edition character creation for free#
  2. #Gurps 3rd edition character creation password#

Rules for creating equipment, vehicles, bases, automata, and magical spellsĪ guide to creating and running supers adventuresĬontinuity creation guidelines and tools, so your supers universe can have the same depth as published worlds Focused on drama and characterization, it provides:Ī history and analysis of the supers genre, its precursors and variationsĪ guide to character creation, including powers and other abilities, codes of conduct, dual identities, and personal relationshipsĢ2 templates for super characters, each customizable to higher or lower power levels GURPS Fourth Edition provides the game mechanics and tools for the job, and GURPS Supers is your guide to applying them: a comprehensive playbook to the supers genre and to capturing it in your campaign. When roleplaying games were invented, supers quickly became one of their most popular genres - and one of the most challenging to do right. Men and women with strange powers gave a visible expression to the reader's sense of wonder, as they protected ordinary mortals from a variety of threats, from street crime to world-shattering disasters. The 20th century gave birth to a new genre of fiction: the super-powered adventure. Parry +2.Holds 40 lbs.Article Edit | History | Editors Action Page Totals 20 107.5Item Wt $Staff 4Backpack, small 3 60Blanket 4 20Canteen (TL5) 1 10 water 2Share of Group Basics (#s are total) 5 12.5Personal Basics 1 5 14 4 H DX Karate 12 2 A DX Bow 10 0 E IQ First Aid/TL4^ Then list any modifiers and put the total modifier under "Total".Ĭharacter PointsMaxSpentRemainingAttributesAdvantagesDisadsSkillsTechniques If the character can parry or block, put the associated skill in the second column (spelled exactly as it is on the Skills tab). Level Weapon or Skill Total ModifiersBlock 8 10 JudoBlockParry 10 14 KarateParryParry Total Modifiers 5 Basic Speed 5 Basic Move List and manually add up any modifiers to BS, BM, or Dodge here: FP 10 Techniques should not be added before their default skills, and those skills must be spelled exactly the same way on both tabs, because the "Techs" sheet looks up the skill name on "Skills" in order to calculate the techniques' skill levels.Ĭultural Familiarity 111 Remaining0 Attributes The sheet will then calculate the total skill level and CP cost. Skills: Put the skill name, difficulty, and associated attribute in the appropriate columns, as well as the character's relative skill level. Then add skills, advantages, and disadvantages, in whatever order you like, to their respective tabs.ĭis/Advantages: Put the trait's base cost in the column of the same name and the total modifier under "Mod".

#Gurps 3rd edition character creation password#

If you want to edit the forumulas or add new data, the document protection password is "Password".Also note that you can type instead of using drop-downs, but you must be careful with spelling if you do.Cell A1 on nearly every tab is that tab's total Character Points, which are also displayed on "Basics".įirst, fill in your character's basic attributes on "Basics", because they will be referenced by formulas on other sheets.

gurps 3rd edition character creation

Changing other cells may cause the spreadsheet to malfunction.

gurps 3rd edition character creation

WARNING: ONLY change the values in blue cells.

gurps 3rd edition character creation

#Gurps 3rd edition character creation for free#

GURPS 4e is 2004 Steve Jackson Games, but this document contains no proprietary information not found in GURPS Lite, which is provided for free by the publisher. GURPS 4e Character Creator by Frank Wilcox, Jr (fewilcox) is licensed under a Creative Commons Attribution 4.0 International License.








Gurps 3rd edition character creation